developed by Trialforge Studio
and Published by Tate Multimedia (2024)
Credits: Lead Game Writer/ Storyboarder/ Cinematics Director/ Narrative designer (DLC)
Deathbound is a high fantasy soulslike and a party-based action RPG. You play as the Prisoner of a Thousand Faces — a creature who absorbs the Essence of fallen warriors and gains the ability to turn into them. A Frankenstein of souls, if you will. You harness these beings into yourself, not just to become stronger, but to become something, since you’re deprived of all memory of who you once were. Meanwhile, death is all around you. The Church of Death conducts its Fifth Crusade, the war to end all wars, a brutal genocide against the heretics of the Cult of Life.
This power of absorbing Essence comes at a great expense, as The Prisoner of a Thousand Faces must also carry these warriors’ personalities and past regrets. Despite its larger-than-life settings, Deathbound is mainly about the inner journey faced by the characters you encounter — and become — along the way, people of not just different, but opposing beliefs and worldviews. Now forced to inhabit the same vessel (you), if these fallen Essences are to thrive in their new way of existing, they must first learn to coexist.
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Deathbound and its DLC, Accepted By Death, were released in 2024 for PC, PS5 and the Xbox Series.
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Deathbound on Steam